What does Vendings and Stuff (Project Vend) sell, and to whom?
Snacks, drinks, merch and tungsten cubes from office kiosks in SF, NYC and London.
Employees at office locations in SF, NYC and London [1].
How was Vendings and Stuff (Project Vend) built?
Claude Sonnet 4/4.5 on Andon Labs' harness, with CRM, pricing tools, a 'CEO' agent (Seymour) and a merch agent (Clothius) [1][2].
What is the business model?
Retail markup on snacks, drinks and custom merch, including laser-etched tungsten cubes [1].
Where does the traffic come from?
A captive in-office audience, with orders taken over Slack [1].
What revenue has Vendings and Stuff (Project Vend) reported?
Reported revenue: Weekly profit in phase two (no lifetime total disclosed), per Anthropic research post (2025-12).
What does the agent do, and what does the human do?
- Sourcing, pricing and inventory
- Customer chat
- Merch design
- Physical restocking (Andon staff)
- Building tools and procedures
What does it cost to run?
Not disclosed as a clean total. Phase 1 started with about $1,000 [3].
What worked and what didn't?
How do you replicate Vendings and Stuff (Project Vend)?
- Start with a captive customer base
- Give the agent a CRM and a pricing procedure, not just a goal
- Add a specialist agent for high-margin items
- Require approval for discounts
What are the risks and the moat?
Social engineering by customers, and weak judgment on money.
FAQ
Sources
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